{"product_id":"playing-the-crusades-engaging-the-crusades-volume-five","title":"Playing the Crusades: Engaging the Crusades, Volume Five","description":"\u003cp\u003e\u003c\/p\u003e\u003cblockquote\u003eEngaging the Crusades is a series of volumes that explores the memory and legacy of the Crusades in modern games, revealing the complex position of the Crusades within digital games and their impact on popular understanding. It is valuable for scholars and students interested in the Crusades, popular representations, historical games, and collective memory. \u003c\/blockquote\u003e\u003cp\u003e                                                            \u003cstrong\u003eFormat\u003c\/strong\u003e: Hardback\u003cbr\u003e                              \u003cstrong\u003eLength\u003c\/strong\u003e: 112 pages\u003cbr\u003e                              \u003cstrong\u003ePublication date\u003c\/strong\u003e: 16 March 2021\u003cbr\u003e                              \u003cstrong\u003ePublisher\u003c\/strong\u003e: Taylor \u0026amp; Francis Ltd\u003cbr\u003e                          \u003c\/p\u003e \u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003ch1\u003eEngaging the Crusades: Exploring the Memory and Legacy of the Crusades\u003c\/h1\u003e\u003cbr\u003eThe Engaging the Crusades series is a groundbreaking collection of volumes that delve into the emerging field of historical study, focusing on the memory and legacy of the Crusades. These comprehensive volumes explore the enduring resonance of the Crusades and present the memory of crusading in the modern period as a productive, exciting, and much-needed area of investigation.\u003cbr\u003e\u003cbr\u003eIn this volume, the authors examine the appearance and use of the Crusades in modern games. They demonstrate that popular memory of the Crusades is intrinsically and mutually linked with the design and play of these games. The essays engage with the use of crusading rhetoric and imagery within a range of genres, including role-playing, action, strategy, and casual games, from various theoretical perspectives, drawing on gender and race studies, game design and theory, and broader discussions on medievalism.\u003cbr\u003e\u003cbr\u003eCumulatively, the authors reveal the complex position of the Crusades within digital games, highlight the impact of these games on popular understanding of the Crusades, and underscore the connection between the portrayal of the Crusades in digital games and academic crusade historiography.\u003cbr\u003e\u003cbr\u003ePlaying the Crusades is an invaluable resource for scholars and students interested in the Crusades, popular representations of the Crusades, historical games, and collective memory. It provides a deep understanding of the historical significance of the Crusades and their ongoing influence in contemporary society.\u003cp\u003e                            \u003cstrong\u003eWeight\u003c\/strong\u003e: 272g                            \u003cbr\u003e\u003cstrong\u003eDimension\u003c\/strong\u003e: 223 x 141 x 15 (mm)                            \u003cbr\u003e\u003cstrong\u003eISBN-13\u003c\/strong\u003e: 9780367264413                                                      \u003c\/p\u003e","brand":"Shulph Ink","offers":[{"title":"Hardback","offer_id":44103759331578,"sku":"9780367264413","price":52.35,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0522\/4297\/2845\/products\/9005a623c0f608ef199bcc392bf6a1a5.jpg?v=1622600413","url":"https:\/\/shulphink.com\/products\/playing-the-crusades-engaging-the-crusades-volume-five","provider":"Shulph Ink","version":"1.0","type":"link"}