{"product_id":"the-rules-we-break-play-games-solve-problems-design-better-9781648960673","title":"The Rules We Break: Play games. Solve problems. Design better.","description":"\u003cp\u003e\u003c\/p\u003e\u003cblockquote\u003e\n\u003cbr\u003eExercises in Play, Systems, and Design is a collection of hands-on exercises for designers to understand how people think, how systems work, and how a design process can unfold. It is divided into three sections, each with short, inspirational essays on productive collaboration, creative problem solving, how to communicate ideas, and analyzing how systems work. \u003c\/blockquote\u003e\u003cp\u003e\u003cstrong\u003eFormat\u003c\/strong\u003e: Paperback \/ softback\u003cbr\u003e\u003cstrong\u003eLength\u003c\/strong\u003e: 208 pages\u003cbr\u003e\u003cstrong\u003ePublication date\u003c\/strong\u003e: 24 November 2022\u003cbr\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e: Princeton Architectural Press\u003cbr\u003e\u003c\/p\u003e \u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003eExercises in Play, Systems, and Design is a comprehensive collection of hands-on, real-world exercises designed for designers of all backgrounds. Through the medium of games and play, designers can gain valuable insights into how people think, how systems operate, and the dynamics of the design process. These exercises take various forms, ranging from tabletop games to physical and social games, all of which are designed to provoke thought and foster enjoyable experiences. \u003c\/p\u003e\u003cbr\u003e\u003cp\u003eThe book is organized into three sections, each catering to different timeframes. The first section includes games that can be played in as little as 30 minutes, making them accessible to designers with limited time. These games provide a quick and engaging way to explore cognitive processes, systems thinking, and experience design. The second section comprises games that can be played over a longer period, such as 2 hours or more, allowing designers to delve deeper into complex topics and engage in more immersive experiences. The third section includes games that can span a day or more, providing a comprehensive exploration of design principles and strategies. \u003c\/p\u003e\u003cbr\u003e\u003cp\u003eEach section of the book begins with short, inspiring essays that provide valuable insights into productive collaboration, creative problem-solving, effective communication of ideas, and the analysis of systems. These essays serve as a foundation for the exercises that follow, helping designers apply theoretical knowledge to practical scenarios. \u003c\/p\u003e\u003cbr\u003e\u003cp\u003eBy engaging in these exercises, designers can develop a deeper understanding of human behavior, system dynamics, and the creative process. They can apply these insights to their work, creating more effective and meaningful designs that resonate with users and address real-world problems. Exercises in Play, Systems, and Design is a valuable resource for designers, educators, and anyone interested in exploring the intersection of play, systems, and design. Its engaging format, practical exercises, and thought-provoking insights make it an essential tool for anyone seeking to enhance their design skills and knowledge.\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003cstrong\u003eDimension\u003c\/strong\u003e: 254 x 203 (mm)\u003cbr\u003e\u003cstrong\u003eISBN-13\u003c\/strong\u003e: 9781648960673\u003c\/p\u003e","brand":"Eric Zimmerman","offers":[{"title":"Paperback \/ softback","offer_id":44093385441530,"sku":"9781648960673","price":14.27,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0522\/4297\/2845\/products\/1671197027821_book.jpg?v=1671360229","url":"https:\/\/shulphink.com\/products\/the-rules-we-break-play-games-solve-problems-design-better-9781648960673","provider":"Shulph Ink","version":"1.0","type":"link"}