{"product_id":"writing-for-games-theory-and-practice-9781032023052","title":"Writing for Games: Theory and Practice","description":"\u003cp\u003e\u003c\/p\u003e\u003cblockquote\u003e\n\u003cbr\u003eWriting for Games: Theory and Practice is a book that provides readers with a vocabulary to articulate and build their games writing practice. It is structured into three parts: Theory, Case Studies, and Practical Workbook. Hannah Nicklin, an award-winning narrative and game designer, writer, and academic, is the author. \u003c\/blockquote\u003e\u003cp\u003e\u003cstrong\u003eFormat\u003c\/strong\u003e: Paperback \/ softback\u003cbr\u003e\u003cstrong\u003eLength\u003c\/strong\u003e: 288 pages\u003cbr\u003e\u003cstrong\u003ePublication date\u003c\/strong\u003e: 24 May 2022\u003cbr\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e: Taylor \u0026amp; Francis Ltd\u003cbr\u003e\u003c\/p\u003e \u003cp\u003e\u003cbr\u003eFocusing on the independent videogames sector, this comprehensive book serves as a valuable resource for readers seeking to develop their games writing skills. Whether you are a student studying games or an individual coming from a different storytelling discipline, this book provides you with a comprehensive vocabulary to articulate and enhance your games writing practice.\u003cbr\u003e\u003cbr\u003eWriting for Games offers a wealth of resources for communication, collaboration, reflection, and advocacy, inviting readers to position their practice within a rich heritage of storytelling that spans centuries. It also considers the unique material affordances of videogames and the practical realities of working within game development processes.\u003cbr\u003e\u003cbr\u003eThe book is structured into three distinct parts:\u003cbr\u003e\u003cbr\u003eTheory: In this section, the book delves into the craft of both games and writing from a theoretical perspective, covering a comprehensive vocabulary for game and story practices.\u003cbr\u003e\u003cbr\u003eCase Studies: Through the use of three compelling case studies, this part explores the theory discussed in Part 1, providing practical insights and applications.\u003cbr\u003e\u003cbr\u003ePractical Workbook: This section offers a series of provocations, tools, and exercises designed to refine and develop the reader's writing skills, not just for the present but as a lifelong practice.\u003cbr\u003e\u003cbr\u003eWritten in an accessible and entry-level manner, Writing for Games: Theory and Practice is an ideal text for anyone interested in exploring the art of writing for videogames. Authored by Hannah Nicklin, an award-winning narrative and game designer, writer, and academic with nearly 15 years of experience in the field, this book offers valuable insights and practical guidance.\u003cbr\u003e\u003cbr\u003eNicklin's extensive expertise and passion for creating playful experiences that resonate with people make her a respected figure in the gaming industry. She is committed to making games a more radical space by advocating for diversity, inclusivity, and ethical practices through mentoring, advocacy, and redefining the game development process.\u003cbr\u003e\u003cbr\u003eWith a background in playwrighting, Nicklin transitioned into interactive practices early in her career and currently serves as the CEO and studio lead at Danish indie studio Die Gute Fabrik. The studio's latest release, Mutazione, received critical acclaim in 2019, showcasing Nicklin's talent for storytelling and game design.\u003cbr\u003e\u003cbr\u003eIn conclusion, Writing for Games: Theory and Practice is a must-read for anyone aspiring to excel in the field of games writing. With its comprehensive coverage of theory, case studies, and practical exercises, this book provides readers with the tools and knowledge needed to develop their games writing skills and contribute to the vibrant world of independent videogames.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eWeight\u003c\/strong\u003e: 450g\u003cbr\u003e\u003cstrong\u003eDimension\u003c\/strong\u003e: 156 x 234 x 21 (mm)\u003cbr\u003e\u003cstrong\u003eISBN-13\u003c\/strong\u003e: 9781032023052\u003c\/p\u003e","brand":"Hannah Nicklin","offers":[{"title":"Paperback \/ softback","offer_id":44105153151226,"sku":"9781032023052","price":45.68,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0522\/4297\/2845\/products\/1655471708563_book.jpg?v=1655648219","url":"https:\/\/shulphink.com\/products\/writing-for-games-theory-and-practice-9781032023052","provider":"Shulph Ink","version":"1.0","type":"link"}