AndrewSanders

3D Asset Creating Pipeline Using Maya and Mudbox

3D Asset Creating Pipeline Using Maya and Mudbox

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This book provides methods to create polygonal and NURBS objects, add and modify objects, and add detail through techniques such as inserting edges, extruding, deforming, and input modification. It also covers improving topology, creating UV layouts, digital sculpting techniques, subdivision, and raycasting methods of map extraction. The final sections cover the complete creation of a custom skeleton with controls and driver/driven keys, animation, motion paths, and final rendering.

Format: Paperback / softback
Length: 552 pages
Publication date: 01 January 2021
Publisher: Taylor & Francis Inc


This comprehensive book delves into the realm of polygonal and NURBS object creation, offering a wealth of techniques for adding and modifying objects while incorporating intricate details. It encompasses various methods such as inserting edges, extruding, deforming, and input modification to enhance the topology and structure of models. Furthermore, it covers essential aspects like UV layout creation, digital sculpting techniques, subdivision, and raycasting methods for map extraction. The final chapters delve into the complete creation of a custom skeleton with all controls and driver/driven keys, animation, motion paths, and final rendering. Designed to introduce readers to a diverse range of industry-leading techniques employed in both gaming and cinema, this book employs concepts that are widely adopted by major companies across the globe.

Key Features:
1. Learn to create captivating models from basic shapes through a user-friendly, classroom-tested, and consistent approach.
2. Uncover the essential requirements for crafting highly detailed models.
3. Utilize industry-standard tools for modeling and rigging animation.
4. Each lesson builds upon the previous ones, providing continuous reinforcement and offering examples for each lesson at every save point.

By mastering these techniques, readers will gain the skills necessary to bring their imagination to life and create stunning visualizations that resonate with audiences in both gaming and cinema industries.


Dimension: 235 x 156 (mm)
ISBN-13: 9781498787673

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