Beginner's Guide to Unity Shader Graph: Create Immersive Game Worlds Using Unity's Shader Tool
Beginner's Guide to Unity Shader Graph: Create Immersive Game Worlds Using Unity's Shader Tool
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- More about Beginner's Guide to Unity Shader Graph: Create Immersive Game Worlds Using Unity's Shader Tool
Shader Graph is a powerful tool in Unity that allows developers to create more realistic and attractive graphics in their games. This book provides easy-to-follow recipes and practical projects to help beginners understand and leverage the Shader Graph to create a variety of effects, from 3D scan lines to interactive snow. It covers the purpose and use of every node and function in Shader Graph, as well as the mathematics needed to use fragment and vertex shaders. Technical artists, indie developers, and game developers with little to no knowledge of shaders but who have basic knowledge of Unity will find this book useful as a reference when working with other platforms and game engines.
Format: Paperback / softback
Length: 442 pages
Publication date: 16 September 2023
Publisher: APress
Unleash the power of shaders to elevate your game and captivate players with breathtaking graphics. In this comprehensive guide, author Álvaro Alda takes you on a journey to master the Unity Shader Graph, enabling you to create more immersive and enjoyable games.
Step-by-step, author Álvaro Alda guides you through the creation of various effects, from simple 3D scan lines to intricate phenomena like black holes, bubble particles, water, and even interactive snow. Twelve distinct effects are showcased, covering almost every aspect of shader graph functionality.
By the end of this book, you will possess a deep understanding of the Shader Graph tool and a collection of samples to replicate and continue your learning journey. Whether you are an indie game developer or a technical artist, Beginner's Guide to Unity Shader Graph will empower you to harness the power of the Shader Graph tool to craft games that will keep players spellbound.
What You Will Learn:
- Gain a comprehensive understanding of the purpose and usage of every node and function in Shader Graph.
- Acquire a working knowledge of the mathematics required to utilize fragment and vertex shaders.
- Create complex effects using Shader Graph, leveraging post-processing and maximizing the capabilities of the Unity 3D engine's Universal Render Pipeline (URP).
- Develop procedural textures using mathematical nodes in Shader Graph, unlocking endless creative possibilities.
Who This Book Is For:
Technical artists, indie developers, and game developers with a basic understanding of Unity but with little to no prior knowledge of shaders. The Shader Graph in Unity shares similarities with other shader editors like Amplify, Blender material nodes, and Unreal shaders, making this guide an invaluable resource for those looking to expand their skills in graphical rendering.
Don't miss out on the opportunity to unlock the full potential of shaders and create stunning visual experiences in your games. Get your copy of Beginner's Guide to Unity Shader Graph today and embark on a journey of artistic mastery!
Weight: 868g
Dimension: 254 x 178 (mm)
ISBN-13: 9781484296714
Edition number: 1st ed.
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