Building a Game Pitch: How to Bottle Lightning
Building a Game Pitch: How to Bottle Lightning
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This book provides industry-level pitches for organizations such as Mediatonic, Epic Games, and GDC, as well as methodologies, best practices, and insights into video game pitch design. It guides you through a step-by-step process from initial conceptualization to communicating your pitches on paper clearly and effectively, and illustrates why such a process can be valuable in a competitive video game development industry.
Format: Paperback / softback
Length: 122 pages
Publication date: 08 December 2023
Publisher: Taylor & Francis Ltd
In the ever-evolving world of video game development, the art of crafting a pitch that can capture the attention of potential investors, publishers, and players has become an essential skill. With a wealth of industry experience and numerous successful pitches for renowned organizations such as Mediatonic, Epic Games, and GDC, the author of "Building a Pitch: From Concept to Document (2021)" has compiled a comprehensive guide that equips readers with the methodologies, best practices, and insights necessary to design effective video game pitches.
The book begins by exploring the critical role that video game pitches play in determining the success potential of a game. It delves into the process of conceptualizing unique and compelling ideas that can stand out in a crowded market. The author provides valuable tips and techniques for validating these ideas, ensuring that they have the potential to become lightning in a bottle experiences.
Furthermore, the book offers guidance on structuring, formatting, and writing a video game pitch that is clear, concise, and compelling. It emphasizes the importance of storytelling, visual representation, and market analysis to effectively communicate the vision and value of the game. By following the step-by-step process outlined in the book, readers will be able to expand upon their own pitches and better understand their own ideas, while also making it easier for others to understand and buy into their vision.
"Building a Pitch: From Concept to Document (2021)" is a valuable resource for both seasoned and early-career game designers, students studying game design courses, and start-up founders seeking investment. It provides a comprehensive roadmap for creating pitches that can make a lasting impact in the highly competitive world of video game development. Whether you are looking to secure funding, attract publishers, or build a loyal fan base, this book will be your go-to guide for success.
Weight: 182g
Dimension: 137 x 215 x 10 (mm)
ISBN-13: 9781032217017
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