Patrick Jagoda
Experimental Games: Critique, Play, and Design in the Age of Gamification
Experimental Games: Critique, Play, and Design in the Age of Gamification
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- More about Experimental Games: Critique, Play, and Design in the Age of Gamification
Games have become increasingly important in our networked world, with digital games alone engaging 2.5 billion people. "Gamification" has imposed competition, repetition, and quantification on daily life. Patrick Jagoda argues that games can be experimental, not only in problem-solving but also in problem-making, embracing the complexities of our digital present. His book explores the sociopolitical potential of games.
\n Format: Paperback / softback
\n Length: 320 pages
\n Publication date: 07 December 2020
\n Publisher: The University of Chicago Press
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In our hyper-connected society, games have seamlessly integrated into our daily lives, captivating a vast audience. Digital games alone boast an estimated 2.5 billion players worldwide as of 2020, while other forms of gaming, such as board games, role-playing, escape rooms, and puzzles, continue to attract an ever-expanding community. Alongside this gaming revolution, the concept of "gamification" has emerged, applying game mechanics to traditionally non-game domains, including personal health and fitness, shopping, habit tracking, and more. This has led to unprecedented levels of competition, repetition, and quantification in our daily routines.
However, game designer Patrick Jagoda challenges the notion that games must be solely associated with gamification. Through his extensive research, Jagoda explores experimental games that intervene in the neoliberal project from the inside out. He examines a diverse range of mainstream and independent games, including StarCraft, Candy Crush Saga, Stardew Valley, Dys4ia, Braid, and Undertale. Beyond a mere diagnosis of gamification, Jagoda imagines ways in which games can be truly experimental, not only in terms of problem-solving but also in embracing the complexities of our digital present.
The result is a groundbreaking book that delves into the sociopolitical potential of this form of mass entertainment. Jagoda's insights shed light on how games can be used as tools for social change, subversion, and resistance. He encourages us to think beyond traditional game mechanics and explore the untapped possibilities of games as platforms for creativity, exploration, and meaningful engagement.
In conclusion, the world of games has undergone a remarkable transformation, and Patrick Jagoda's book is a vital contribution to understanding the evolving landscape of gaming and its potential to shape our future. As we continue to navigate the complexities of our networked world, games offer a unique avenue for personal growth, social connection, and cultural expression. By embracing the experimental nature of games, we can unlock new possibilities for innovation, creativity, and social impact.
\n Weight: 614g\n
Dimension: 152 x 228 x 28 (mm)\n
ISBN-13: 9780226629971\n \n
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