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Louis Salin,Rami Morrar

Game Development with MonoGame: Build a 2D Game Using Your Own Reusable and Performant Game Engine

Game Development with MonoGame: Build a 2D Game Using Your Own Reusable and Performant Game Engine

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  • More about Game Development with MonoGame: Build a 2D Game Using Your Own Reusable and Performant Game Engine


This book will teach you how to use MonoGame to create a polished 2D game with AI agents and 2D physics, improving the performance of the game engine. You will learn advanced game development concepts such as scripting and AI, as well as how to create a level editor and add polish to your game project. It is for intermediate to advanced C# developers with knowledge of MonoGame and basic knowledge of 2D capabilities.

Format: Paperback / softback
Length: 200 pages
Publication date: 26 October 2021
Publisher: APress


Are you ready to embark on an exciting journey into the world of game development? Do you want to create a polished game that includes many levels and fights using MonoGame? This book is designed to guide you through the process step by step, so you can add AI agents and 2D physics into your game, while improving the performance of the game engine.

By the end of Game Development with MonoGame, you will have created a game worthy of being published.

Over the course of this book, you will be exposed to advanced game development concepts such as scripting and AI, as you improve the performance of the game engine with better memory management. You will learn how to create a level editor that you will use to build game levels. You will also pick up tips and tricks for adding polish to your game project by adding a camera system, layers, menus, and improving the games graphics using pixel shaders and better particle effects.

Upon completing this book, you will have a clear understanding of the steps required to build a game from start to finish and what it takes to create a 2D game that could ultimately be published.

Who is this book for?

Intermediate to advanced C# developers with knowledge of MonoGame. Basic knowledge of how to install and use the 2D capabilities of MonoGame is required, along with knowledge on how to use the content pipeline tool.

So, what are you waiting for? Start your journey into game development today and create a game that will amaze and entertain players around the world!

Weight: 338g
Dimension: 235 x 155 (mm)
ISBN-13: 9781484277706
Edition number: 1st ed.

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