Games as Transformative Experiences for Critical Thinking, Cultural Awareness, and Deep Learning: Strategies & Resources
Games as Transformative Experiences for Critical Thinking, Cultural Awareness, and Deep Learning: Strategies & Resources
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- More about Games as Transformative Experiences for Critical Thinking, Cultural Awareness, and Deep Learning: Strategies & Resources
Games can be used as transformative experiences in an educational context, engaging players in dynamic action and deepening learning. "Games as Transformative Experiences for Critical Thinking, Cultural Awareness, and Deep Learning: Strategies & Resources" explores the learning value of games across disciplines, offering practical exercises, resources, and lesson ideas for classroom use.
Format: Hardback
Length: 350 pages
Publication date: 21 December 2022
Publisher: Taylor & Francis Ltd
All games have the potential to be transformative experiences, as they actively engage players in dynamic and engaging gameplay. When these games are repurposed within an educational context, even popular casual games played online for leisure can become powerful tools for enhancing learning.
The book titled "Games as Transformative Experiences for Critical Thinking, Cultural Awareness, and Deep Learning: Strategies & Resources" delves into the immense learning value found in a wide array of games across various disciplines. Structured like a well-crafted game, it is divided into four parts, each focusing on different aspects of game-based learning.
The first part explores classroom experiences, showcasing how games can be integrated into the educational setting to foster critical thinking, cultural awareness, and deep learning. The author seamlessly transitions between the high school and college classroom, addressing a diverse range of disciplines, both online and in traditional classroom settings. They discuss the design of curriculum, the integration of technology, and the transformation of assessment practices to maximize the learning potential of games.
In addition to offering a wealth of practical exercises, resources, and lesson ideas, the book provides valuable insights on how to utilize a diverse range of games, from casual to massively multiplayer online games, for personal development and classroom scenarios. It emphasizes the importance of selecting games that align with learning objectives, fostering meaningful engagement, and promoting active participation.
By leveraging the power of games, educators can create engaging and interactive learning environments that inspire students to explore, analyze, and problem-solve. Games offer a unique platform for students to develop their creativity, collaboration skills, and critical thinking abilities, making them an invaluable tool in modern education.
Whether used in the classroom or as a self-study tool, "Games as Transformative Experiences for Critical Thinking, Cultural Awareness, and Deep Learning: Strategies & Resources" provides educators and learners with the knowledge and tools they need to embrace game-based learning and unlock its full potential for enhancing learning outcomes.
Weight: 860g
Dimension: 229 x 152 (mm)
ISBN-13: 9781032062679
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