Gaming Utopia: Ludic Worlds in Art, Design, and Media
Gaming Utopia: Ludic Worlds in Art, Design, and Media
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- More about Gaming Utopia: Ludic Worlds in Art, Design, and Media
Gaming Utopia: Ludic Worlds in Art, Design, and Media challenges the idea that gaming is an exclusively white, heterosexual, male, corporatized leisure activity by examining over fifty projects that span a century and the world. It explores the capacity for sociopolitical commentary in virtual and digital realms and highlights contributions to the history of gaming by women, queer, and transnational artists.
Format: Paperback / softback
Length: 280 pages
Publication date: 06 April 2021
Publisher: Indiana University Press
In Gaming Utopia: Ludic Worlds in Art, Design, and Media, Claudia Costa Pederson delves into the realm of modernist avant-garde and contemporary video games, challenging the notion that gaming is solely a white, heterosexual, male, corporatized leisure activity. Through a comprehensive analysis of over fifty projects spanning a century and across the globe, Pederson explores the potential for sociopolitical commentary in virtual and digital realms, highlighting the contributions of women, queer, and transnational artists to the history of gaming. The outcome is a critical tool for understanding video games as imaginative forms of living that offer alternatives to our current reality.
Gaming Utopia adopts an interdisciplinary approach, emphasizing how game design, creation, and play can evolve into political expressions of social protest. It examines how games as art can foster a more just and peaceful world by opening doors to new perspectives and opportunities.
By examining the intersection of art, design, and media, Gaming Utopia offers a fresh perspective on the world of video games. It challenges the boundaries of traditional gaming narratives and explores the ways in which games can be used as powerful tools for social change. Through its comprehensive analysis and interdisciplinary approach, Gaming Utopia provides valuable insights into the potential of video games to shape our future and create a more inclusive and equitable society.
Weight: 424g
Dimension: 152 x 229 x 21 (mm)
ISBN-13: 9780253054494
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