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Christopher W.Totten

Level Design: Processes and Experiences

Level Design: Processes and Experiences

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  • More about Level Design: Processes and Experiences


This book offers insights into the processes and experiences of game developers, academics, journalists, and others involved in level design, providing a window into the thought processes that result in memorable game worlds. It covers various steps of the process, including experiencing levels, designing levels, constructing levels, and testing levels, and offers best-practices for creating persuasive play and designing collaboratively.

Format: Paperback / softback
Length: 378 pages
Publication date: 01 February 2022
Publisher: Taylor & Francis Ltd


In this comprehensive book, a diverse group of veteran game developers, academics, journalists, and industry experts come together to share their invaluable insights and experiences in level design. Spanning multiple steps of the process, from experiencing and designing levels to constructing and testing them, each contributor offers a unique perspective that sheds light on the intricate art of creating immersive and memorable game spaces.

Through their diverse viewpoints, readers gain a deep understanding of the thought processes that drive the creation of diverse game genres, including open worlds, horror environments, computer-generated levels, and evocative soundscapes. This collection serves as a gateway into the minds of professional designers, offering valuable insights and timeless topics that inspire both new and seasoned designers alike.

Key Features:

Explore the processes and methodologies employed by experienced developers and level designers through firsthand accounts.

Discover best practices for collaborative level design and effective communication among team members.

Analyze the mechanics and dynamics of game worlds, shedding light on how they respond to player actions.

Gain a deeper understanding of different level design approaches, allowing you to find your own unique style and approach.

Learn from the experiences of multiple industry veterans, each with their own distinct style and approach to level design.

Whether you are a game developer, designer, or simply a passionate gamer, this book is a must-read for anyone seeking to enhance their skills and knowledge in level design. It provides a wealth of information and inspiration that will help you create immersive and captivating game experiences that leave a lasting impact on players.

Weight: 753g
Dimension: 234 x 156 (mm)
ISBN-13: 9781032276717

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