Science, Technology, Engineering, Arts, and Mathematics (STEAM) Education in the Early Years: Achieving the Sustainable Development Goals
Science, Technology, Engineering, Arts, and Mathematics (STEAM) Education in the Early Years: Achieving the Sustainable Development Goals
YOU SAVE £10.80
- Condition: Brand new
- UK Delivery times: Usually arrives within 2 - 3 working days
- UK Shipping: Fee starts at £2.39. Subject to product weight & dimension
- More about Science, Technology, Engineering, Arts, and Mathematics (STEAM) Education in the Early Years: Achieving the Sustainable Development Goals
STEAM education is promoted to achieve sustainable development goals, with tangible learning experiences in early years, an integrated approach to curriculum innovation, and a book project involving international collaboration. Innovative cases are presented in diverse cultural contexts.
Format: Hardback
Length: 268 pages
Publication date: 05 December 2023
Publisher: Taylor & Francis Ltd
Promoting STEAM education to achieve the sustainable development goals is a crucial endeavor that requires a comprehensive and integrated approach. Integrating tangible STEAM learning experiences in early years is essential for nurturing creativity, critical thinking, and problem-solving skills in children, which are essential for their future success.
An integrated approach to early childhood curriculum innovation is necessary to create a holistic and engaging learning environment that fosters children's intellectual, social, emotional, and physical development. This approach should encompass a wide range of subjects, including science, technology, engineering, the arts, and mathematics, and be tailored to meet the individual needs and interests of each child.
A book project based on an international collaboration of scholars from six countries is a powerful example of how STEAM education can be promoted globally. This project brings together experts from different fields to explore innovative approaches to teaching and learning, and to share their knowledge and experiences with educators and students around the world.
Presenting innovative cases in diverse cultural contexts is another effective way to promote STEAM education. By exposing children to different cultures and perspectives, they can develop a deeper understanding of the world and learn to appreciate the diversity of human experiences. This can also help to break down cultural barriers and promote social inclusion.
In conclusion, promoting STEAM education to achieve the sustainable development goals is a vital endeavor that requires a collaborative effort from educators, policymakers, and stakeholders. By integrating tangible STEAM learning experiences in early years, adopting an integrated approach to early childhood curriculum innovation, and presenting innovative cases in diverse cultural contexts, we can create a brighter future for all.
Weight: 703g
Dimension: 234 x 156 (mm)
ISBN-13: 9781032405698
This item can be found in:
UK and International shipping information
UK and International shipping information
UK Delivery and returns information:
- Delivery within 2 - 3 days when ordering in the UK.
- Shipping fee for UK customers from £2.39. Fully tracked shipping service available.
- Returns policy: Return within 30 days of receipt for full refund.
International deliveries:
Shulph Ink now ships to Australia, Belgium, Canada, France, Germany, Ireland, Italy, India, Luxembourg Saudi Arabia, Singapore, Spain, Netherlands, New Zealand, United Arab Emirates, United States of America.
- Delivery times: within 5 - 10 days for international orders.
- Shipping fee: charges vary for overseas orders. Only tracked services are available for most international orders. Some countries have untracked shipping options.
- Customs charges: If ordering to addresses outside the United Kingdom, you may or may not incur additional customs and duties fees during local delivery.