Joe Slack
The Board Game Designer's Guide to Getting Published: How to Find the Right Publisher, Know What to Look for in a Contract, and Get Your Board Game Signed
The Board Game Designer's Guide to Getting Published: How to Find the Right Publisher, Know What to Look for in a Contract, and Get Your Board Game Signed
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- More about The Board Game Designer's Guide to Getting Published: How to Find the Right Publisher, Know What to Look for in a Contract, and Get Your Board Game Signed
This book provides guidance on how to create a successful board game, find the right publisher, create a sell sheet, negotiate the best deal, and avoid being exploited. It is based on the experiences of Joes and tips and stories from other published designers.
Format: Hardback
Length: 238 pages
Publication date: 22 February 2023
Publisher: Taylor & Francis Ltd
Creating a great board game and successfully pitching it to publishers is a complex process that requires a combination of skill, strategy, and perseverance. If you have a game that you're passionate about and want to share with the world, but you're unsure of the next steps to take, this book is here to guide you through the process. In this comprehensive guide, you will discover:
1. How to Identify the Right Publisher:
Understanding the publishing landscape and identifying publishers who are aligned with your game's genre, theme, and target audience is crucial. Researching publishers, attending industry events, and networking with other designers and publishers can help you narrow down your options and find the right fit for your game.
2. What Publishers Look for:
Each publisher has its own specific criteria and expectations when considering a board game. Understanding these factors can help you tailor your game to meet their needs and increase your chances of success. Publishers are typically interested in games that are well-designed, fun to play, have a unique selling point, and have a strong market potential.
3. Creating a Sell Sheet that Sells Your Game:
A sell sheet is a concise and compelling document that showcases your game's unique selling points and highlights its gameplay. It should include a clear description of the game's theme, mechanics, gameplay, and target audience. A well-crafted sell sheet can make a significant impact on publishers and help you stand out from the competition.
4. Negotiating the Best Deal and Getting Paid More:
Negotiating a fair deal with publishers is essential to ensure that you receive fair compensation for your game. Understanding the market value of your game, researching publishers' payment policies, and being prepared to negotiate terms and conditions can help you secure the best possible deal.
5. What to Look Out for in Contracts:
Contracts are crucial in protecting your rights and interests as a game designer. It's important to review contracts carefully before signing them and to seek legal advice if necessary. Look out for clauses that may limit your creative control, restrict your distribution rights, or require you to pay royalties or other fees.
6. Learn from Joe's Experiences as a Full-Time Board Game Designer and Instructor:
Joe has extensive experience as a full-time board game designer and instructor. He shares his insights, tips, and stories from his journey in the industry, providing valuable advice and guidance for aspiring designers.
7. Tips and Stories from a Dozen Other Published Designers:
In addition to Joe's experiences, this book also includes tips and stories from a dozen other published designers. These designers share their experiences and insights, offering valuable perspectives and tips that can help you navigate the publishing process and succeed in the industry.
8. Direct from 16 Established Publishers:
This book is directly sourced from 16 established publishers in the board game industry. These publishers have years of experience in publishing and have contributed their expertise and insights to this guide.
By following the steps outlined in this book, you can increase your chances of creating a great board game and successfully pitching it to publishers. Whether you're a seasoned designer or just starting out, this guide will provide you with the tools and knowledge you need to succeed in the competitive world of board game publishing.
Weight: 630g
Dimension: 229 x 152 (mm)
ISBN-13: 9781032369891
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