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Fumihiko Ikuine

The Efficiency and Creativity of Product Development: Lessons from the Game Software Industry in Japan

The Efficiency and Creativity of Product Development: Lessons from the Game Software Industry in Japan

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This book is the first to comprehensively describe the history of the game software industry in Japan, identifying the key determinants of its emergence, maturing, and changes brought about by innovations. It conceptualizes the "development productivity dilemma" and provides insights into the mechanisms leading to industrial maturity and clues to avoid it.

Format: Paperback / softback
Length: 170 pages
Publication date: 23 January 2023
Publisher: Springer Verlag, Singapore


This groundbreaking book delves into the comprehensive history of the game software industry in Japan, aiming to uncover the key factors that shaped its emergence, maturation, and evolution. While previous works have focused on specific aspects of the industry, such as the success of Nintendo and Sony or the unique characteristics of the Japanese market, this book takes a unique approach by examining the development process of the industry from the perspective of innovation.

To fully comprehend the business and draw valuable lessons from its evolution, it is essential to delve into the intricacies of its development process. However, many companies face challenges in achieving a balance between the pursuit of efficiency and the encouragement of creativity, particularly in the context of information and communications technology (ICT). In the case of Japan's game software industry, a relentless focus on higher efficiency in product development has led to a low rate of radical innovation, resulting in slow industry growth.

This book conceptualizes this phenomenon as a "development productivity dilemma," drawing parallels with the productivity dilemma in the manufacturing industry. It sheds light on the mechanisms behind this dilemma and highlights the potential growth barriers it creates. By understanding the lessons learned from the game software business, managers, researchers, and policymakers can gain valuable insights into the mechanisms that drive innovation and foster sustainable growth in various industries.

The book begins by tracing the historical roots of the game software industry in Japan, exploring the factors that contributed to its early growth and development. It then delves into the challenges faced by the industry in the late 1990s and the subsequent efforts to revitalize it through innovation. The book discusses the emergence of new business models, such as the subscription-based model, and the impact of globalization on the industry.

Furthermore, the book explores the role of government policies and regulations in shaping the industry's development. It examines the impact of intellectual property laws, subsidies, and tax incentives on the growth and competitiveness of the game software industry. The book also discusses the challenges faced by small and medium-sized enterprises (SMEs) in the industry and the strategies they employ to survive and thrive.

In conclusion, this book offers a comprehensive and insightful examination of the history, challenges, and opportunities of the game software industry in Japan. It provides valuable insights into the mechanisms that drive innovation and fosters sustainable growth in various industries. By understanding the lessons learned from the game software business, managers, researchers, and policymakers can contribute to the development of a more dynamic and innovative economy.

Weight: 308g
Dimension: 235 x 155 (mm)
ISBN-13: 9789811677458
Edition number: 1st ed. 2022

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