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The Rise of the Graphic Novel: Computational Criticism and the Evolution of Literary Value
The Rise of the Graphic Novel: Computational Criticism and the Evolution of Literary Value
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- More about The Rise of the Graphic Novel: Computational Criticism and the Evolution of Literary Value
This book explores the emergence of the graphic novel as a significant case study for understanding twenty-first-century culture, combining visual style from comics with elements of contemporary novels. It demonstrates how contemporary literature reworks genre narrative, reconfiguring distinctions between high and low, and proposes a new historical periodization centered on integration into the literary marketplace.
Format: Hardback
Length: 280 pages
Publication date: 20 July 2023
Publisher: Cambridge University Press
This monograph delves into the realm of comics, exploring the fusion of popular and literary cultures that has given rise
birth to the graphic novel. Drawing from a comprehensive corpus of over 250 graphic novels from the United States, Canada, and Great Britain, it showcases how the genre has evolved by incorporating visual elements from comics while adopting certain features of contemporary novels. By positioning the graphic novel as a pivotal case study for understanding twenty-first-century culture, the book sheds light on its significance beyond a niche format. Moreover, it demonstrates how contemporary literature reimagines genre narrative, blurring the boundaries between high and low art forms. The book also proposes a fresh historical periodization for the graphic novel, centered on its integration into the literary marketplace and resulting in a remarkable expansion in page length and a diverse range of aesthetic styles.
Introduction:
The study of comics has long been marginalized within the realm of literary criticism, often perceived as a lesser art form. However, in recent years, there has been a growing recognition of the unique qualities and cultural significance of comics, leading to a renewed interest in their analysis and interpretation. This monograph aims to contribute to this emerging field by bringing digital humanities methods to the study of comics. By leveraging the power of digital technologies and computational analysis, we can gain a deeper understanding of the complex relationships between comics, popular culture, and literary traditions.
The Emergence of the Graphic Novel:
The graphic novel is a relatively recent phenomenon that emerged at the intersection of popular and literary culture. It is characterized by its combination of visual storytelling and literary depth, often spanning multiple volumes and exploring complex themes and narratives. The emergence of the graphic novel can be traced back to the mid-20th century, with the publication of iconic works such as "Watchmen" by Alan Moore and Dave Gibbons and "Maus" by Art Spiegelman. These works challenged traditional notions of comics as children's entertainment and demonstrated the potential for comics to be a mature and sophisticated form of literature.
Building on Visual Style:
One of the key characteristics of the graphic novel is its reliance on visual style to convey meaning and emotion. Comics are known for their expressive use of panels, balloons, and lettering, which can convey a wide range of emotions and ideas in a concise and impactful manner. The graphic novel has built on this visual tradition, incorporating elements of contemporary graphic design and illustration to create visually stunning and immersive experiences.
Adopting Contemporary Novel Features:
While the graphic novel retains many of the visual elements of comics, it also incorporates selected features of the contemporary novel. This includes the development of complex characters, intricate plotlines, and a deeper exploration of themes such as identity, trauma, and social justice. The graphic novel has become a platform for authors to experiment with new forms of storytelling and push the boundaries of what is possible in the medium.
The Significance of the Graphic Novel:
The graphic novel has significant implications for our understanding of twenty-first-century culture. It represents a fusion of popular and literary traditions, blurring the boundaries between high and low art forms. The graphic novel has become a popular form of entertainment, with millions of readers worldwide engaging with its rich narratives and visual aesthetic. At the same time, it has also become a source of critical analysis and reflection, offering new perspectives on contemporary issues and challenging traditional notions of storytelling.
Conclusion:
In conclusion, this monograph has explored the emergence of the graphic novel at the intersection of popular and literary culture. By leveraging digital humanities methods and a comprehensive corpus of graphic novels, we have demonstrated how the genre has built on the visual style of comics while adopting selected features of the contemporary novel. The graphic novel has significant implications for our understanding of twenty-first-century culture, offering a platform for authors to experiment with new forms of storytelling and push the boundaries of what is possible in the medium. As the field of comics continues to evolve and expand, it will be fascinating to see how digital humanities methods continue to shape our understanding of this unique and influential form of literature.
ISBN-13: 9781009182935
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