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Unreal Engine 5 Shaders and Effects Cookbook: Over 50 recipes to help you create materials and utilize advanced shading techniques

Unreal Engine 5 Shaders and Effects Cookbook: Over 50 recipes to help you create materials and utilize advanced shading techniques

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  • More about Unreal Engine 5 Shaders and Effects Cookbook: Over 50 recipes to help you create materials and utilize advanced shading techniques


This book is a comprehensive guide to mastering the art of material creation in Unreal Engine 5, covering topics such as optimization, efficiency, and the Material Editor. It is designed for beginners and seasoned professionals alike, with a gentle learning curve that takes readers from the fundamentals to advanced techniques.

Format: Paperback / softback
Length: 402 pages
Publication date: 31 May 2023
Publisher: Packt Publishing Limited


Unreal Engine 5's Material Editor is a powerful tool for game developers to create intricate and visually stunning materials. This illustrated guide provides key features such as creating spectacular visual effects, designing efficient shaders for any real-time platform, and leveraging Unreal Engine's rendering pipeline and material graph.

The book covers topics such as Lumen, ray tracing, and Nanite, which offer new opportunities for creating real-time graphics. It also revisits previously covered techniques and updates them to current standards, focusing on optimization and efficiency.

Throughout the chapters, readers will learn how to leverage the capabilities of Lumen and Nanite to create breathtaking experiences, attain proficiency in the rendering pipeline of Unreal Engine to develop real-time graphics, and become the master of their own creations.

Whether you are a game developer, graphic designer, or virtual production artist, this book will help you advance your skills and master the art of crafting intricate and visually stunning materials using Unreal Engine 5.

Weight: 762g
Dimension: 191 x 237 x 24 (mm)
ISBN-13: 9781837633081
Edition number: 2 Revised edition

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