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User Experience for Serious Games in Virtual Reality
User Experience for Serious Games in Virtual Reality
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- More about User Experience for Serious Games in Virtual Reality
Format: Hardback
Length: 168 pages
Publication date: 29 November 2024
Publisher: Springer International Publishing AG
The primary purpose of this work is to evaluate and identify different influences on User Experience (UX) for VR serious games, intending to narrow the research gap between Influencing Factors (IFs), UX, and design guidelines for VR serious games.
Dimension: 235 x 155 (mm)
ISBN-13: 9783031755293
Edition number: 2024 ed.
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