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JohnQuin

Video

Video

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  • More about Video


Video art is a form of artistic expression that uses video to convey messages and ideas. It can be used in healthcare and medicine to help patients communicate, educate, and heal. John Quin's book "Video" explores the connections between video art and healthcare and medicine, including its potential benefits for patients, clinicians, and carers. It also considers the impact of social media on health and wellbeing.

Format: Paperback / softback
Length: 152 pages
Publication date: 18 September 2023
Publisher: Emerald Publishing Limited


Video art is a form of visual expression that has gained popularity in recent years. It can be used to create a wide range of artistic works, from short films and animations to interactive installations and performances. While video art has many similarities to cinema, it also has its own unique characteristics.

One of the key differences between video art and cinema is the medium itself. Video art is created using digital technology, which allows for a wide range of creative possibilities. This includes the use of special effects, animation, and sound design, which can create immersive and engaging experiences for the viewer.

Another difference between video art and cinema is the storytelling approach. Video art often focuses on the exploration of themes and ideas rather than the development of a linear narrative. This can allow for a more abstract and interpretive approach to art, which can be particularly appealing to those who enjoy thinking about the deeper meaning behind a work of art.

In addition to its artistic qualities, video art has also been shown to have potential benefits for healthcare and medicine. For example, video art can be used to help patients communicate with their healthcare providers. It can also be used to provide education and training to medical professionals.

One example of video art being used in healthcare is the use of virtual reality technology. Virtual reality can create immersive and realistic environments that can help patients with anxiety, depression, and other mental health conditions. By providing a safe and controlled environment for patients to explore their thoughts and feelings, virtual reality can be an effective tool for therapy.

Another example of video art being used in healthcare is the use of animation to explain medical concepts to children. Animation can be a fun and engaging way to teach children about health and wellness, and it can also help them to understand complex medical procedures.

In addition to its use in healthcare, video art has also been shown to have potential benefits for mental health. Studies have shown that viewing video art can reduce stress and anxiety, and it can also improve mood and overall well-being.

Overall, video art is a fascinating and dynamic form of visual expression that has the potential to have a significant impact on healthcare and medicine. While it has many similarities to cinema, it also has its own unique characteristics and benefits. As video art continues to evolve and develop, it is likely to play an increasingly important role in shaping our understanding of art and health.

Video art is a form of visual expression that has gained popularity in recent years. It can be used to create a wide range of artistic works, from short films and animations to interactive installations and performances. While video art has many similarities to cinema, it also has its own unique characteristics.

One of the key differences between video art and cinema is the medium itself. Video art is created using digital technology, which allows for a wide range of creative possibilities. This includes the use of special effects, animation, and sound design, which can create immersive and engaging experiences for the viewer.

Another difference between video art and cinema is the storytelling approach. Video art often focuses on the exploration of themes and ideas rather than the development of a linear narrative. This can allow for a more abstract and interpretive approach to art, which can be particularly appealing to those who enjoy thinking about the deeper meaning behind a work of art.

In addition to its artistic qualities, video art has also been shown to have potential benefits for healthcare and medicine. For example, video art can be used to help patients communicate with their healthcare providers. It can also be used to provide education and training to medical professionals.

One example of video art being used in healthcare is the use of virtual reality technology. Virtual reality can create immersive and realistic environments that can help patients with anxiety, depression, and other mental health conditions. By providing a safe and controlled environment for patients to explore their thoughts and feelings, virtual reality can be an effective tool for therapy.

Another example of video art being used in healthcare is the use of animation to explain medical concepts to children. Animation can be a fun and engaging way to teach children about health and wellness, and it can also help them to understand complex medical procedures.

In addition to its use in healthcare, video art has also been shown to have potential benefits for mental health. Studies have shown that viewing video art can reduce stress and anxiety, and it can also improve mood and overall well-being.

Overall, video art is a fascinating and dynamic form of visual expression that has the potential to have a significant impact on healthcare and medicine. While it has many similarities to cinema, it also has its own unique characteristics and benefits. As video art continues to evolve and develop, it is likely to play an increasingly important role in shaping our understanding of art and health.

Video art is a form of visual expression that has gained popularity in recent years. It can be used to create a wide range of artistic works, from short films and animations to interactive installations and performances. While video art has many similarities to cinema, it also has its own unique characteristics.

One of the key differences between video art and cinema is the medium itself. Video art is created using digital technology, which allows for a wide range of creative possibilities. This includes the use of special effects, animation, and sound design, which can create immersive and engaging experiences for the viewer.

Another difference between video art and cinema is the storytelling approach. Video art often focuses on the exploration of themes and ideas rather than the development of a linear narrative. This can allow for a more abstract and interpretive approach to art, which can be particularly appealing to those who enjoy thinking about the deeper meaning behind a work of art.

In addition to its artistic qualities, video art has also been shown to have potential benefits for healthcare and medicine. For example, video art can be used to help patients communicate with their healthcare providers. It can also be used to provide education and training to medical professionals.

One example of video art being used in healthcare is the use of virtual reality technology. Virtual reality can create immersive and realistic environments that can help patients with anxiety, depression, and other mental health conditions. By providing a safe and controlled environment for patients to explore their thoughts and feelings, virtual reality can be an effective tool for therapy.

Another example of video art being used in healthcare is the use of animation to explain medical concepts to children. Animation can be a fun and engaging way to teach children about health and wellness, and it can also help them to understand complex medical procedures.

In addition to its use in healthcare, video art has also been shown to have potential benefits for mental health. Studies have shown that viewing video art can reduce stress and anxiety, and it can also improve mood and overall well-being.

Overall, video art is a fascinating and dynamic form of visual expression that has the potential to have a significant impact on healthcare and medicine. While it has many similarities to cinema, it also has its own unique characteristics and benefits. As video art continues to evolve and develop, it is likely to play an increasingly important role in shaping our understanding of art and health.

Weight: 196g
Dimension: 138 x 216 x 11 (mm)
ISBN-13: 9781837537594

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