ThomasHainey,Gavin Baxter
Writing Successful Undergraduate Dissertations in Games Development and Computer Science
Writing Successful Undergraduate Dissertations in Games Development and Computer Science
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- More about Writing Successful Undergraduate Dissertations in Games Development and Computer Science
This book provides an accessible and concise guide to producing a dissertation in computer science, software engineering, or games development degrees, with research projects typically involving design, implementation, testing, and evaluation. It offers a step-by-step guide to the key areas of writing a dissertation, alongside real-life examples, and covers topics such as producing literature reviews, formulating research questions, understanding epistemologies, selecting methodologies and research methods, and software development life cycle methodologies. It is an essential comprehensive guide for all students producing dissertations in these fields.
Format: Paperback / softback
Length: 294 pages
Publication date: 23 November 2022
Publisher: Taylor & Francis Ltd
Writing a dissertation in the final year of university can be an incredibly challenging endeavor, especially for students pursuing degrees in computer science, software engineering, or games development, where practical implementation and research projects are central. This comprehensive book aims to provide a valuable guide for students navigating this daunting task. Authored by an experienced supervisor of dissertation students, the book offers a step-by-step approach to writing a dissertation, complemented by real-life examples.
Chapters in the book cover various critical aspects of dissertation writing, including:
Producing literature reviews: This chapter guides students in identifying relevant research, analyzing existing literature, and synthesizing information to provide a comprehensive understanding of the topic.
Formulating research questions: Students learn how to develop research questions that are specific, measurable, achievable, relevant, and time-bound (SMART). This ensures that the research is focused and meaningful.
Understanding epistemologies: This chapter explores different philosophical perspectives on knowledge and understanding, helping students develop a robust epistemological framework for their research.
Selecting methodologies and research methods: Students are introduced to various research methodologies and methods, such as qualitative and quantitative analysis, experimental design, and case studies. They learn how to choose the most appropriate methods for their specific research questions.
Software development life cycle methodologies: This chapter discusses the software development life cycle, including requirements gathering, design, development, testing, and deployment. Students learn how to apply these methodologies to their dissertation projects.
Evaluation, statistical analysis, and formulating conclusions: Students learn how to evaluate the effectiveness and significance of their research findings. They also learn statistical analysis techniques to analyze data and draw meaningful conclusions.
Working methodically through the different stages of writing a dissertation, this book serves as an essential comprehensive guide for all students producing dissertations in computer science, software engineering, or games development. It equips students with the skills and knowledge necessary to conduct rigorous research, analyze data, and present their findings in a clear and concise manner. By following the step-by-step guidance provided in this book, students can confidently embark on their dissertation journey and produce high-quality work that contributes to their field of study.
Weight: 390g
Dimension: 138 x 215 x 22 (mm)
ISBN-13: 9780367517083
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