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AI for Games, Third Edition

AI for Games, Third Edition

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  • More about AI for Games, Third Edition


This book is a comprehensive tutorial and reference for implementing true AI in games, with new exercises and updated information to cover new techniques and advances in AI development. It is essential for professionals and students in the game industry.

Format: Hardback
Length: 1010 pages
Publication date: 21 March 2019
Publisher: Taylor & Francis Ltd


AI is an essential component of every video game, and this comprehensive book is designed to help professionals stay abreast of the rapidly evolving technological advancements in the thriving game industry. It equips students with the latest information they need to launch successful careers in this field. This revised and updated Third Edition includes the latest techniques, algorithms, data structures, and representations required to develop powerful AI in games.

The book serves as a comprehensive professional tutorial and reference for implementing true AI in games. It includes new exercises to test readers' comprehension and understanding of the concepts and practices presented. Furthermore, it has been revised and updated to cover the latest techniques and advancements in AI, providing a comprehensive guide for game developers.

Throughout the book, the reader is taken on a journey through the entire game AI development process. It begins by introducing the fundamental concepts of AI and game development, and then delves into more advanced topics such as decision-making, planning, and learning. The book covers a wide range of game genres, including action, adventure, strategy, and simulation, and provides practical examples and case studies to illustrate the application of AI techniques.

One of the key features of this book is its emphasis on practical implementation. It provides detailed code examples and step-by-step instructions that allow readers to apply the concepts and techniques presented in the book to their own game projects. This hands-on approach ensures that readers can develop a solid understanding of AI and its applications in the game development industry.

In addition to its technical content, the book also addresses the ethical and social implications of AI in games. It explores the potential risks and benefits of using AI, and provides guidance on how to develop ethical and responsible AI systems. This is particularly important as the use of AI in games continues to grow, and developers need to be aware of the potential impact their systems can have on players and society.

Overall, this book is an invaluable resource for professionals, students, and enthusiasts interested in developing powerful AI in games. It provides a comprehensive tutorial and reference that covers the latest techniques, algorithms, and practices in AI development, and is designed to help readers stay ahead of the curve in this rapidly evolving industry. Whether you are a seasoned game developer or just starting out, this book will provide you with the knowledge and skills you need to create truly immersive and engaging game experiences.

Weight: 1982g
Dimension: 261 x 198 x 62 (mm)
ISBN-13: 9781138483972
Edition number: 3 New edition

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