Paul Roberts
Artificial Intelligence in Games
Artificial Intelligence in Games
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Format: Hardback
Length: 302 pages
Publication date: 28 July 2022
Publisher: Taylor & Francis Ltd
This book covers all the necessary topics that a professional game AI programmer needs to know, from math and steering behaviours to terrain analysis, pathfinding, decision making. Written to be easily accessible, each topic is accompanied by an example game, where the reader can add their own code to see the effects their changes have.
Weight: 730g
Dimension: 234 x 156 (mm)
ISBN-13: 9781032305950
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