Scott Gordon,John Clevenger
Computer Graphics Programming in OpenGL with C++
Computer Graphics Programming in OpenGL with C++
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Format: Hardback
Length: 568 pages
Publication date: 09 March 2024
Publisher: De Gruyter
Includes step-by-step instruction on modern OpenGL 4.0+ GLSL shader programming with C++, along with the theoretical foundations of 3D computer graphics. Every shader stage is explored, from the basics of modeling, textures, lighting, shadows, etc., through advanced techniques such as tessellation, noise maps, water, and stereoscopy.
Weight: 1226g
ISBN-13: 9781501522598
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