Shulph Ink
Design, User Experience, and Usability: Design Thinking and Practice in Contemporary and Emerging Technologies
Design, User Experience, and Usability: Design Thinking and Practice in Contemporary and Emerging Technologies
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- More about Design, User Experience, and Usability: Design Thinking and Practice in Contemporary and Emerging Technologies
The 11th International Conference on Design, User Experience, and Usability, DUXU 2022, held as part of HCI International 2022, had 1271 papers and 275 posters. The proceedings cover three volumes with topics such as UX design, evaluation, user requirements, preferences, usability, acceptance, emotion, motivation, persuasion, learning experience design, globalization, localization, culture, design thinking, philosophy, and case studies.
Format: Paperback / softback
Length: 485 pages
Publication date: 20 May 2022
Publisher: Springer International Publishing AG
The 11th International Conference on Design, User Experience, and Usability (DUXU 2022) was a prestigious event held as part of the 23rd International Conference, HCI International 2022, which took place virtually in June/July 2022. The conference received a remarkable 1271 papers and 275 posters, all of which underwent a rigorous review process from a pool of 5487 submissions. The DUXU 2022 proceedings are divided into three volumes, each focusing on different aspects of design, user experience, and usability.
Part I: Processes, Methods, and Tools for UX Design and Evaluation
This section encompasses a wide range of topics related to UX design and evaluation. It includes papers that explore processes, methods, and tools used in UX design, such as user research, design thinking, prototyping, and usability testing. The papers also discuss the role of these processes in shaping the user experience and improving the effectiveness of digital products and services.
User Requirements, Preferences, and UX Influential Factors
This section focuses on understanding user needs, preferences, and the factors that influence their behavior and decision-making. The papers explore how designers can effectively gather and analyze user data to create user-centered designs that meet their requirements and preferences. The section also discusses the impact of cultural, social, and psychological factors on UX design and how designers can address these factors to create inclusive and accessible designs.
Usability, Acceptance, and User Experience Assessment
This section explores the assessment of usability, acceptance, and user experience. The papers discuss various methods and tools used to evaluate the usability of digital products and services, such as user testing, heuristic evaluation, and user experience metrics. The section also discusses the importance of user feedback and how it can be used to improve the design and effectiveness of digital products and services.
Part II: Emotion, Motivation, and Persuasion Design
This section explores the design of emotions, motivation, and persuasion in digital products and services. The papers discuss how designers can create emotional experiences that resonate with users and influence their behavior. The section also explores the use of persuasive design techniques to encourage users to take desired actions and achieve specific goals.
Design for Well-being and Health.- Learning Experience Design
This section focuses on the design of digital products and services that promote well-being and health. The papers explore how designers can create user-friendly interfaces that support healthy habits and behaviors, such as exercise and meditation. The section also discusses the use of gamification and other interactive techniques to engage users and promote healthy outcomes.
Globalization, Localization, and Culture Issues
This section explores the challenges of designing for diverse cultures and languages in the globalized world. The papers discuss how designers can create culturally sensitive and inclusive designs that meet the needs of users from different backgrounds and cultures. The section also discusses the use of localization and translation techniques to ensure that digital products and services are accessible to users across different regions and languages.
Design Thinking and Philosophy
This section explores the philosophical foundations of design and user experience. The papers discuss the role of design in shaping society. The section also explores the relationship between design, technology, and society and how designers can contribute to positive social and environmental change.
DUXU Case Studies
This section showcases case studies that illustrate the application of design principles and practices in real-world scenarios. The case studies cover a wide range of industries and domains, including healthcare, education, finance, and entertainment. The papers provide insights into the challenges and opportunities faced by designers and offer practical solutions to address them.
Design and User Experience in Emerging Technologies
This section explores the role of design and user experience in emerging technologies, such as artificial intelligence, virtual reality, and augmented reality. The papers discuss how designers can create user-friendly interfaces that enhance the user experience in these technologies and how they can contribute to the development of innovative and groundbreaking solutions.
In conclusion, the 11th International Conference on Design, User Experience, and Usability (DUXU 2022) was a remarkable event that brought together experts from around the world to discuss the latest trends and advancements in design, user experience, and usability. The conference proceedings, which are published in three volumes, cover a wide range of topics and provide valuable insights into the field. The contributions made by the authors and presenters are expected to have a significant impact on the future of design and user experience.
Weight: 771g
Dimension: 235 x 155 (mm)
ISBN-13: 9783031059056
Edition number: 1st ed. 2022
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