Shulph Ink

Games and Narrative: Theory and Practice

Games and Narrative: Theory and Practice

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This book provides an introduction and overview of the rapidly evolving topic of game narratives, presenting new perspectives employed by researchers and the industry, highlighting recent empirical findings, and including practices and case studies from professionals.

\n Format: Hardback
\n Length: 347 pages
\n Publication date: 08 December 2021
\n Publisher: Springer Nature Switzerland AG
\n


This comprehensive book delves into the dynamic realm of game narratives, offering a comprehensive introduction and overview of this rapidly evolving field. It explores the innovative perspectives adopted by researchers and the industry, shedding light on the latest empirical findings that unveil the essence of game narratives.

The book is structured into four distinct sections, each dedicated to exploring different aspects of game narratives. The first section delves into narrative design and theory, providing a foundational understanding of the art and craft of creating compelling stories within games. It examines the principles of storytelling, character development, and world-building, offering valuable insights for game designers and developers.

The second section delves into the social and cultural studies of game narratives, examining how games shape and reflect society. It explores the impact of game narratives on players, society, and culture, discussing topics such as gender, race, and identity representation. The section also examines the role of game narratives in education and social activism, highlighting their potential as tools for promoting empathy, understanding, and change.

The third section focuses on the latest technologies and approaches for game narrative development. It explores emerging technologies such as virtual reality, augmented reality, and interactive storytelling, discussing their potential to enhance the immersive and interactive nature of game narratives. The section also examines the use of narrative analytics and data visualization to gain insights into player behavior and preferences, informing the design and development of more effective game narratives.

The fourth section presents practical practices and case studies that showcase the application of game narrative techniques in real-world scenarios. It includes examples from popular games, industry professionals, and academic research, providing valuable insights into the successful implementation of game narratives.

In conclusion, this book serves as a valuable resource for anyone interested in game narratives. It provides a comprehensive exploration of the field, covering narrative design, theory, social and cultural studies, new technologies, practices, and industry cases. By presenting a diverse range of perspectives and insights, the book equips readers with the knowledge and tools necessary to create compelling, immersive, and socially relevant game narratives. Whether you are a game designer, developer, researcher, or simply a passionate gamer, this book will provide you with valuable insights and inspiration for your work in the field.

\n Weight: 688g\n
Dimension: 163 x 241 x 28 (mm)\n
ISBN-13: 9783030815370\n
Edition number: 1st ed. 2022\n

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