Daniel Cermak-Sassenrath
Introduction to Game Programming using Processing: For Designers, Artists, Players, Non-Tech People and Everybody Else
Introduction to Game Programming using Processing: For Designers, Artists, Players, Non-Tech People and Everybody Else
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Format: Hardback
Length: 326 pages
Publication date: 27 June 2024
Publisher: Taylor & Francis Ltd
This is an introductory textbook focusing on games (specifically interaction and graphics) as a pathway into programming. It empowers its readers to do basic programming, prototyping, creating games and other highly interactive applications, all from scratch and without any prior programming knowledge.
Weight: 820g
Dimension: 254 x 178 (mm)
ISBN-13: 9781032386225
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