Outer Space and Popular Culture: Influences and Interrelations, Part 2
Outer Space and Popular Culture: Influences and Interrelations, Part 2
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- More about Outer Space and Popular Culture: Influences and Interrelations, Part 2
This peer-reviewed book explores the intersections of space and popular culture, examining how space themes are used in cinema, music, art, arcade games, cartoons, comics, and advertisements. It discusses how space imagery has evolved over the past sixty years of the space age and offers accounts of space and its effect on culture, language, and storytelling from the southern regions of the world.
Format: Hardback
Length: 111 pages
Publication date: 18 February 2022
Publisher: Springer Nature Switzerland AG
This peer-reviewed book, a sequel to Part 1, which received widespread praise within the space community, delves into the intricate connections between space and popular culture across a diverse range of domains, including cinema, music, art, arcade games, cartoons, comics, and advertisements. The significance of this topic arises from the varying interpretations and applications of space themes across different cultural contexts, allowing for exploration of various aspects of the human condition and providing a platform for social commentary on sensitive political issues. Over the past sixty years of the space age, the portrayal of space imagery has undergone significant evolution, making this subject an ideal candidate for in-depth investigation. The book comprehensively examines the intersections between space and popular culture, providing insightful accounts of the impact of space on culture, language, and storytelling from the southern regions of the world.
Introduction:
In the past few decades, there has been a growing interest in the relationship between space and popular culture. This interest is driven by the increasing exploration and utilization of space by humans, as well as the growing popularity of science fiction and fantasy literature, movies, TV shows, and video games that depict space-related themes. This book aims to provide a comprehensive examination of the various ways in which space and popular culture intersect, exploring the themes, motifs, and symbols that are used to represent space in popular culture and the ways in which these representations shape our understanding of space and its role in our lives.
Chapter 1:
Space and Popular Culture: An Overview
In this chapter, we will provide an overview of the relationship between space and popular culture. We will explore the historical roots.
context of the relationship, from the early days of space exploration to the present day. We will also examine the different ways in which space has been represented in popular culture, including in literature, film, television, and video games.
Chapter 2:
Space and Cinema
In this chapter, we will explore the ways in which space has been represented in cinema. We will examine the different types of space movies that have been made, including science fiction movies, adventure movies, and horror movies. We will also examine the ways in which these movies have shaped our understanding of space and its role in our lives.
Chapter 3:
Space and Music
In this chapter, we will explore the ways in which space has been represented in music. We will examine the different types of music that have been inspired by space, including space rock, space pop, and space ambient. We will also examine the ways in which these music genres have shaped our understanding of space and its role in our lives.
Chapter 4:
Space and Art
In this chapter, we will explore the ways in which space has been represented in art. We will examine the different types of art that have been inspired by space, including space art, space photography, and space installation art. We will also examine the ways in which these art forms have shaped our understanding of space and its role in our lives.
Chapter 5:
Space and Arcade Games
In this chapter, we will explore the ways in which space has been represented in arcade games. We will examine the different types of space-themed arcade games that have been made, including space shooters, space racing games, and space exploration games. We will also examine the ways in which these games have shaped our understanding of space and its role in our lives.
Chapter 6:
Space and Cartoons
In this chapter, we will explore the ways in which space has been represented in cartoons. We will examine the different types of space-themed cartoons that have been made, including animated TV shows, animated movies, and comic books. We will also examine the ways in which these cartoons have shaped our understanding of space and its role in our lives.
Chapter 7:
Space and Comics
In this chapter, we will explore the ways in which space has been represented in comics. We will examine the different types of space-themed comics that have been made, including superhero comics, science fiction comics, and horror comics. We will also examine the ways in which these comics have shaped our understanding of space and its role in our lives.
Chapter 8:
Space and Advertisements
In this chapter, we will explore the ways in which space has been represented in advertisements. We will examine the different types of space-themed advertisements that have been made, including TV commercials, print ads, and online ads. We will also examine the ways in which these advertisements have shaped our understanding of space and its role in our lives.
Conclusion:
In conclusion, this book provides a comprehensive examination of the various ways in which space and popular culture intersect. We have seen that space has been represented in a wide range of popular culture forms, from literature and film to music and video games. These representations have played a significant role in shaping our understanding of space and its role in our lives. We have also seen that the use of space themes in popular culture varies across different cultural contexts, reflecting the unique perspectives and experiences of different societies. As we continue to explore and utilize space, it is important to consider the ways in which popular culture shapes our understanding of space and its potential for future exploration and utilization.
Weight: 354g
Dimension: 235 x 155 (mm)
ISBN-13: 9783030917852
Edition number: 1st ed. 2022
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