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Matthew Guzdial,Sam Snodgrass,Adam Summerville

Procedural Content Generation via Machine Learning: An Overview

Procedural Content Generation via Machine Learning: An Overview

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  • More about Procedural Content Generation via Machine Learning: An Overview

Format: Hardback
Length: 295 pages
Publication date: 31 May 2025
Publisher: Springer International Publishing AG

This second edition updates and expands upon the first beginner-focused guide to Procedural Content Generation via Machine Learning (PCGML), which is the use of computers to generate new types of content for video games (game levels, quests, characters, etc.) by learning from existing content.


Dimension: 240 x 168 (mm)
ISBN-13: 9783031847554
Edition number: Second Edition 2025

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