Diego Ricchiuti,John Henley
The Game Business Guidebook: What To Do When Nobody Wants Your Game
The Game Business Guidebook: What To Do When Nobody Wants Your Game
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- More about The Game Business Guidebook: What To Do When Nobody Wants Your Game
Format: Paperback / softback
Length: 234 pages
Publication date: 30 April 2025
Publisher: Taylor & Francis Ltd
This book is the perfect toolkit for any developer who wishes to transform an idea into a viable business. From the experience of a game designer and a business developer, it covers every step from the conception of the game to signing a deal with a publisher.
Weight: 394g
Dimension: 234 x 155 x 17 (mm)
ISBN-13: 9781032585390
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UK and International shipping information
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