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The Game Designer's Playbook: An Introduction to Game Interaction Design

The Game Designer's Playbook: An Introduction to Game Interaction Design

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  • More about The Game Designer's Playbook: An Introduction to Game Interaction Design


The Game Designer's Playbook is a book about game interaction design, shaping what players can do and how they do it to make a game satisfying and memorable. It explores controls, feedback, story, and tutorial design by analyzing existing games and how newer tech like VR and streaming are changing the ways we play.

Format: Hardback
Length: 400 pages
Publication date: 04 August 2022
Publisher: Oxford University Press


Video games have held our fascination for over half a century, offering us vast virtual realms to explore, innovative ways to connect with friends, captivating narratives, and even a delightful pastime. For many, the dream of becoming a game designer is a cherished aspiration, but creating truly exceptional games poses a formidable challenge. The Game Designer's Playbook aims to meet this challenge head-on. Specifically, it delves into the realm of game interaction design, shaping the actions and experiences of players to create satisfying and memorable gaming experiences.

The foundation of our time with a game lies in the intricate interplay of interaction. From the simple act of pressing buttons on a controller to making complex strategic choices and engaging with the narrative, every aspect contributes to the overall experience. If you have ever felt the exhilaration of triumphing over a meticulously designed boss fight or been filled with joy upon collecting the final collectible, you have firsthand encountered the art of good interaction design.

The Game Designer's Playbook is a comprehensive guide that aims to unravel the secrets of great interaction design in games. It explores various aspects such as controls, feedback, storytelling, and tutorial design by analyzing existing games. By examining these elements, readers gain valuable insights into what makes for exceptional interaction design and how it can be applied to their own game projects. Additionally, the book takes a forward-looking approach, examining how newer and emerging technologies like virtual reality (VR) and streaming are revolutionizing the gaming landscape. It explores how these technologies can be leveraged to enhance interaction design and create immersive and captivating experiences for players.

Whether you are a seasoned game designer or a aspiring enthusiast, The Game Designer's Playbook is an invaluable resource. It provides a comprehensive framework for understanding the intricacies of game interaction design and offers practical tips and techniques for creating games that resonate with players. With its engaging writing style and comprehensive coverage, this book is a must-read for anyone who wants to push the boundaries of game development and create truly exceptional gaming experiences.

Weight: 784g
Dimension: 162 x 240 x 30 (mm)
ISBN-13: 9780198845911

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