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Shulph Ink

The Intersection of Animation, Video Games, and Music: Making Movement Sing

The Intersection of Animation, Video Games, and Music: Making Movement Sing

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  • More about The Intersection of Animation, Video Games, and Music: Making Movement Sing

Animation, video games, and music and sound are combined to create worlds in both video games and animated films. This book explores the intersections between these mediums, considering similarities and differences in how music and sound structure video games and animation, as well as the animation within video games. It offers fresh insights into the aesthetic interplay of animation, video games, and sound and provides a gateway into new areas of study for scholars and students in musicology, animation studies, game studies, and media studies.

Format: Hardback
Length: 220 pages
Publication date: 26 April 2023
Publisher: Taylor & Francis Ltd


In the captivating realms of video games and animated films, the creation of immersive worlds is a captivating blend of animation, which brings the visual elements to life, and music and sound, which provide vital cues for action, emotion, and narrative. This captivating book delves deep into the intricate intersections between animation, video games, and music and sound, offering a rich exploration through a diverse range of multidisciplinary lenses. Spanning 14 chapters, the contributors examine the shared characteristics and distinct differences in how music and sound shape the immersive experiences of video games and animation. They also delve into the realm of animation within video games, exploring core themes such as nostalgia, adaptation, gender, and sexuality. By offering fresh perspectives on the aesthetic interplay between animation, video games, and sound, this volume serves as a gateway into new and exciting areas of study, captivating scholars and students across musicology, animation studies, game studies, and media studies alike.

Weight: 454g
Dimension: 157 x 235 x 18 (mm)
ISBN-13: 9781032172224

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