V-Ray 5 for 3ds Max 2020: 3D Rendering Workflows Volume 1
V-Ray 5 for 3ds Max 2020: 3D Rendering Workflows Volume 1
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The book "V-Ray 5 for 3ds Max 2020: Create Photorealistic Day-and-Night Exterior Scenes" is a comprehensive guide that provides step-by-step tutorials and insights into creating photorealistic 3D visualizations with V-Ray 5 for 3ds Max 2020. It covers various topics such as approaching clients, handling projects, pricing, contracts, and invoicing, as well as utilizing V-RayMtl functions, procedural maps, and creating VR interactive apps. The book also offers tips and tricks, accompanied by videos, to enhance the rendering process and achieve professional results. Author Jamie Cardoso is a renowned author and computer artist with extensive experience in 3D visualization.
Format: Paperback / softback
Length: 822 pages
Publication date: 24 March 2021
Publisher: Taylor & Francis Ltd
Increase the photorealism of your 3D visualizations with enhanced toolsets of V-Ray 5 for 3ds Max 2020. The book is filled with colorful illustrations depicting step-by-step tutorials about the process of creating a photorealistic day-and-night exterior scene.
Each tutorial includes a 3D project scene to guide users through the production and the post-production processes. The book begins with an overview of the best techniques to approach clients via emails, calls, meetings, and via social media. There are also key insights into the best practices of handling projects, pricing, contracts, invoices, the pre-production, production, and the post-production, to name but a few.
Throughout the book, users are taken through VRayMtl functions such as Diffuse, Roughness, Reflect, Glossiness, Metalness, Refract, Index of Refraction (IOR), Abbe number, Fog color, Translucency, BRDF, Coat, Sheen, and Bump. Also, users will learn how to use procedural maps such as VRayBitmap, VRayTriplanarTex, Bricks, Metals, Carpaint, VRayDisplacementMod, VRayUVWRandomizer, VRayMultiSubTex, VRayPointCloudColor, VRayDirt, VRayAerialPersepective, VRayLightMtl, VRayMtlWrapper, VRayOverrideMtl, VRay2SidedMtl, VRayBlendMtl, and VRayEdgesTex.
In addition, there are tips and tricks accompanied with videos highlighting how to create VR interactive apps using Verge 3D; how to create verified views; and how to use plug-ins and scripts such as Project Manager, Auto grid pivot point, GarageFarm, Zmapping, gobotree, and VIShopper.
Finally, users will have a rare insight into all functionalities of a VRay camera, VRayLight objects, Render settings, Frame buffer, Global switches, IPR options, Bucket and Progressive image samplers, Image filters, Global DMC, Color mapping, Brute force global illumination, Light cache, Color management, Distributed rend.
Dimension: 254 x 178 (mm)
ISBN-13: 9780367625504
Edition number: 2 New edition
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