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Eric R.Williams,Carrie Love,Matt Love

Virtual Reality Cinema: Narrative Tips and Techniques

Virtual Reality Cinema: Narrative Tips and Techniques

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  • More about Virtual Reality Cinema: Narrative Tips and Techniques

Eric R. Williams, Carrie Love, and Matt Love provide a comprehensive guide to virtual reality cinema, breaking down fundamental concepts from traditional media and demonstrating how it can connect with audiences in new ways. Examples from their professional work are provided to illustrate basic, intermediate, and advanced approaches to crafting modern stories in this unique narrative space. The book is a must-read for students of filmmaking, media production, transmedia storytelling, and game design, as well as anyone already working in these industries that wants to understand the new challenges and opportunities of virtual reality cinema.

Format: Paperback / softback
Length: 218 pages
Publication date: 18 February 2021
Publisher: Taylor & Francis Ltd


Award-winning cine-maVRicks Eric R. Williams, Carrie Love, and Matt Love present a comprehensive guide to virtual reality cinema, also known as 360° video or cine-VR. This guide is packed with insider tips and tested techniques for writing, directing, and producing effectively in the new medium. Join these veteran cine-VR storytellers as they break down fundamental concepts from traditional media to demonstrate how cine-VR can connect with audiences in new ways. Examples from their professional work are provided to illustrate basic, intermediate, and advanced approaches to crafting modern stories in this unique narrative space where there is no screen to contain an image and no specific stage upon which to perform.

Virtual Reality Cinema will prepare you to approach your own cine-VR projects via:

Tips and techniques for writing, directing, and producing bleeding-edge narrative cine-VR projects.
More than a hundred photos and illustrations to explain complex concepts.
Access to more than two hours of online cine-VR examples that you can download to watch on your own HMD.
New techniques developed at Ohio University's Game Research and Immersive Design (GRID) Lab, including how to work with actors to embrace Gravity and avoid the Persona Gap, how to develop stories with the Story Engagement Matrix, and how to balance directorial control and audience agency in this new medium.

This book is an absolute must-read for any student of filmmaking, media production, transmedia storytelling, and game design, as well as anyone already working in these industries that wants to understand the new challenges and opportunities of virtual reality cinema.

Weight: 370g
Dimension: 155 x 235 x 18 (mm)
ISBN-13: 9780367463397

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