Why It's OK to Be a Gamer
Why It's OK to Be a Gamer
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- More about Why It's OK to Be a Gamer
Playing video games is a widespread hobby, but many people hesitate to admit it due to concerns about addiction and violence. Why Its OK to Be a Gamer challenges this assumption by arguing that gaming can be a beneficial and meaningful activity that helps us develop relationships, cultivate a virtuous character, experience unique aesthetics, and relax. The book discusses contemporary psychology and neuroscience literature on gaming and includes discussions of gamers and their common experiences.
Format: Paperback / softback
Length: 212 pages
Publication date: 13 May 2024
Publisher: Taylor & Francis Ltd
Video games have become increasingly popular worldwide, with billions of people enjoying them as a pastime. However, many people hesitate to admit their gaming habits to others due to concerns about addiction and violence. This perception often leads to gaming being viewed as a waste of time or a source of negative consequences.
"Why It's OK to Be a Gamer" challenges this assumption and argues that playing video games can be a beneficial and enriching activity. The book explores various ways in which gaming can contribute to personal growth and well-being, including developing meaningful relationships, cultivating virtuous character traits, providing unique aesthetic experiences, offering psychological benefits, and simply providing relaxation and enjoyment.
One of the key features of the book is its humorous and lively approach, which makes complex concepts accessible to a wide audience. It uses engaging examples and anecdotes to illustrate the positive aspects of gaming and dispel common myths and misconceptions. The book also discusses contemporary psychology and neuroscience literature on gaming, providing insights into the cognitive and emotional effects of gaming.
The book includes a discussion of gamers and their experiences, highlighting the diverse community that surrounds video games. It explores the common experiences of gamers, such as the joy of completing a challenging game, the sense of community and camaraderie found in online multiplayer games, and the therapeutic benefits of gaming for individuals with mental health issues.
Ultimately, "Why It's OK to Be a Gamer" argues that gaming is not just for those with no life but can be a valuable and meaningful activity that contributes to personal growth and well-being. It challenges the pervasive assumption that gaming is a childish and time-wasting hobby and provides a comprehensive defense of gaming through a virtue theoretic approach. Whether you are a seasoned gamer or someone who is just starting to explore the world of video games, this book is a must-read for anyone who wants to understand the potential benefits of gaming and dispel the negative stereotypes associated with it.
Weight: 244g
Dimension: 128 x 198 x 17 (mm)
ISBN-13: 9781032312132
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